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Gamefly Top Queued!
For the week of March 15, 2010, God of War III takes the top of the cross-platform Gamefly 'Most Queued' list. Battlefield Bad Company 2 slips to number 2, while Final Fantasy XIII slides into third.
Queue up the Gamefly Top 10 most requested list:
Most Popular Games Cross-Platform:
|
Rank |
Title |
Platform(s) |
Category |
Publisher |
|
1 |
God of War III |
PS3 |
Action Adventure |
Sony Computer Entertainment |
|
2 |
Battlefield: Bad Company 2 |
PS3, Xbox 360 |
Shooter |
Electronic Arts |
|
3 |
Final Fantasy XIII |
PS3, Xbox 360 |
RPG |
Square Enix |
|
4 |
Just Cause 2 |
PS3, Xbox 360 |
Action Adventure |
Eidos |
|
5 |
Metro 2033 |
Xbox 360 |
Shooter |
THQ |
|
6 |
Heavy Rain |
PS3 |
Action Adventure |
Sony Computer Entertainment |
|
7 |
Dante's Inferno |
PS3, Xbox 360, PSP Games |
Action Adventure |
Electronic Arts |
|
8 |
Tom Clancy's Splinter Cell Conviction |
Xbox 360 |
Shooter |
Ubisoft |
|
9 |
BioShock 2 |
PS3, Xbox 360 |
Shooter |
Take Two |
|
10 |
Aliens vs. Predator |
PS3, Xbox 360 |
Shooter |
Sega |
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If you have not seen the Hakan Reveal Trailer for Super Street Fighter IV , then you have not had your good laugh for the week. This trailer is zany and unorthodox, but oddly, it made me want the game. I really wasn't interested in what I considered a quick franchise upgrade, but seeing the originality of this new character has me very curious about the rest of the cast additions. Take a peek and let us know if you agree..."Looks like it's time to OIL UP!"
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 Engadget Mobile posted a video today of a game called The Harvest that was running on a Windows 7 Phone prototype. The graphics looked incredibly detailed and the frame rate was silky smooth. Pay close attention to the first "super jump" and you will see the fine texture details when the landscape crumbles. Who said Microsoft wasn't getting into the handheld gaming market?
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The Wall Street Journal is reporting that Sprint is set to unveil it's first 4G handset next week at CTIA. This handset has been sneaking around the internet for weeks, and is called the HTC Supersonic. It's a beast of an Android OS phone. It has a 4.3" screen that is begging for some finger action! Just think the HTC HD2, except minus WM6. Now breathe...
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First T-Mobile, then Verizon, then ATT, now pulling up the rear is Sprint. The Google Nexus One, perhaps the most powerful Android phone in the US market, has been announced for the country's best priced carrier. Unfortunately, this is yet another phone that does not have the capability to ride the magic 4G carpet that Sprint offers. Pricing and availability are yet to be determined. So far, google has chosen not to sell this handset in brick and mortar locations (it's only available through the Google store) and it looks like that may not change for Sprint customers.
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Highlights this week include God of War III, Dragon Age: Origins- Awakening, Metro 2033, Perfect Dark (XBLA), Infinite Space and Command & Conquer 4.
Check out the full list of new video game releases (USA) for the week of March 15, 2010 on Xbox 360, PlayStation 3, Nintendo Wii, Sony PSP, Nintendo DS, and PC! As always, release dates are subject to change; they can slip, they can slide, and can be fairly unpredictable.






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Every time a new Final Fantasy releases, the clones are soon to follow. From production values to straight ripping the latest landmark's combat system, Square Enix has been there to pave the way. And, this time, with Final Fantasy XIII it looks to be no different.
Role-playing traditionalists would be quick to point out: "But, well...it plays itself!" and "Where, Square, might your overworld be?!"
Quibbles that, while valid in certain respects, become only apparent when you sit down with FFXIII and decide to dissect every piece and fiber of its existence. In a lot of ways the game lays down the ground work for a more accessible RPG.
Essential in a post-Mass Effect 2 world where the fun is in the mechanics of playing the game, not in finding the perfect sword/magic combo/whatever to defeat Chaos. Or his antagonist follow-ups.
While Western RPGs have been liberal with changes to their presentation and mechanics, it's surprising that a Japanese company would play with the tried-and-true format they've been employing for the last 20 years.
Sure, every iteration of the Final Fantasy franchise has had a new combat system to play with, but none let you "Auto-battle" your way through it. FFXIII sets up actions in the most effective way to take down your foes...and you can mash on "X" through all of them.
The combat boils down to -- mostly -- staggering your enemy, managing your health, and changing your party's offensive/defensive formation, or "Paradigms," according to how the battle unfolds.
Action games? Shoot, manage health, and adapt to the dynamic of the battlefield.
There's still strategy in FFXIII but it is boiled down to its most essential functions. Not to mention that most non-event battles are optional. Grinding? For. The. Lose.
Further down the changing route, Square Enix strips away a sense of "downtime" with the lack of sleepy town hubs. RPG fans treat this as a hindrance on the game and its "kind," but I contend that when the action is as constant as it is in FFXIII, the break comes in saving and shutting off.
I understand you want a break during your hours-long stretches of playing the game, but there comes a time to breath and step away, no? As wrong as I may be in the minds of some RPG fans, I appreciated the brisk pace FFXIII took me through its linear world-saving trek.
Now, the combat and pacing I can defend in regards to FFXIII. The story, on the other hand, is typical of what you can expect from Final Fantasy.
"I told you, didn't I? Moms are tough."
Shortly after, the mom in question meets her untimely demise. Very tough, indeed.
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Last time, as part of our Semi-Regular Game Giveaways(tm), we presented you the God of War 3 demo pre-Sony-giving-it-away-via-PSN-and-ruining-the-high-importance-of-our-own-raffle.
This time around, we're giving away a Blur beta code (Xbox 360). How to win? Simply follow @HawtWired and RT any of the feed's tweets. We'll randomly select an RT'ing follower Sunday night promptly in time for the winner to start the week right.
Good luck!
[Update] Originally, we received one multiplayer beta code to give away for Blur, but! As luck would have it, we have 3 more codes to give out. Four in total. Keep those RTs coming!
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The peripheral formerly speculated as "Gem" or "Arc" was today officially unveiled as "PlayStation Move." There was no clear indication of price except that it would be under $100.
From my years of experience following consumer unveils and "target price points," a $99 price for Sony's entry into motion gaming seems likely.
During today's GDC press conference, Sony presented the possibility of three different configurations for Move purchasers this fall: standalone, bundled with PlayStation Eye, and included as a part of a future PS3 bundle.
An official release date and launch lineup should be forthcoming when E3 rolls around in June.
[Pic via Morgan Webb's Twitter feed.]
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What is the world coming to? First, Street Fighter IV is officially announced for touch portables then Namco decides to throw in their hat into the ring with Tekken now rumored to take the iPhone plunge, according to PocketGamer.
Patrick and I just got the news right before we taped tomorrow's GDP (GamerDeals Podcast) and were not completely convinced of a fighter with no physical inputs.
What do you guys think? Down to touch-fight at work during breaks?
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Portal 2 , as a full-fledged retail product, was officially announced by Valve last week and today we have more juicy rumoring about the game.
Co-op gaming is interesting enough but Shacknews is also thinking it may include a level painting hook.
Reason? The latest issue of Game Informer, with Portal 2 on the cover, made mention of "using special paint that gives unique physical properties to surfaces (eg rocket jumping, speed bursts, etc)," commented Shacknews forum member Masem.
Sounds very similar to what the DigiPen team behind Tag: The Power of Paint was working on...
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Welcome to New Releases for the Week!
Highlights this week include Final Fantasy XIII , Yakuza 3 , Resident Evil 5: Gold Edition , BlazBlue: Calamity Trigger , Warhammer 40000: Dawn of War II: Chaos Rising , and Assassins Creed II .
Check out the full list of new video game releases (USA) for the week of March 8, 2010 on Xbox 360, PlayStation 3, Nintendo Wii, Sony PSP, Nintendo DS, and PC! As always, release dates are subject to change, slip, slide, and be fairly unpredictable.






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Yeah, yeah. When the I N T E R N E T refers to portable touch gaming, they say "iPhone gaming," but I figured the iPod Touch does pretty much the same thing and deserves some attention after putting up with excessive amounts of neglect. Plus! Matches the title you read above.
Ah, but I digress. The above image popped up recently on teaser site Sam's New Mission that points directly to Apple headquarter's location.
Any ideas on what would make a good touch-based Splinter Cell game? Shout outs are welcome below.
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Gamefly Top Queued!
For the week of March 3, 2010, Heavy Rain remains at the top of the cross-platform Gamefly 'Most Queued' list. Battlefield Bad Company 2 tops the Xbox 360 list, while New Super Mario Bros. remains on top for the Nintendo Wii.
Queue up the complete Gamefly Top 10 most requested lists:
Most Popular Games Cross-Platform:
|
Rank |
Title |
Platform(s) |
Category |
Publisher |
|
1 |
Heavy Rain |
PS3 |
Action Adventure |
Sony Computer Entertainment |
|
2 |
Battlefield: Bad Company 2 |
PS3, Xbox 360 |
Shooter |
Electronic Arts |
|
3 |
Dante's Inferno |
PS3, Xbox 360, PSP Games |
Action Adventure |
Electronic Arts |
|
4 |
God of War III |
PS3 |
Action Adventure |
Sony Computer Entertainment |
|
5 |
Aliens vs. Predator |
PS3, Xbox 360 |
Shooter |
Sega |
|
6 |
BioShock 2 |
PS3, Xbox 360 |
Shooter |
Take Two |
|
7 |
Mass Effect 2 |
Xbox 360 |
RPG |
Electronic Arts |
|
8 |
Final Fantasy XIII |
PS3, Xbox 360 |
RPG |
Square Enix |
|
9 |
MAG |
PS3 |
Shooter |
Sony Computer Entertainment |
|
10 |
MLB '10: The Show |
PS3, PSP Games, PS2 |
Sports |
Sony Computer Entertainment |
Xbox 360 Most Popular Games:
|
Rank |
Title |
Category |
Publisher |
|
1 |
Battlefield: Bad Company 2 |
Shooter |
Electronic Arts |
|
2 |
Dante's Inferno |
Action Adventure |
Electronic Arts |
|
3 |
Aliens vs. Predator |
Shooter |
Sega |
|
4 |
BioShock 2 |
Shooter |
Take Two |
|
5 |
Mass Effect 2 |
RPG |
Electronic Arts |
|
6 |
Final Fantasy XIII |
RPG |
Square Enix |
|
7 |
Army of Two: The 40th Day |
Shooter |
Electronic Arts |
|
8 |
Metro 2033 |
Shooter |
THQ |
|
9 |
Major League Baseball 2K10 |
Sports |
Take Two |
|
10 |
Borderlands |
Shooter |
Take Two |
PlayStation 3 Most Popular Games:
|
Rank |
Title |
Category |
Publisher |
|
1 |
Heavy Rain |
Action Adventure |
Sony Computer Entertainment |
|
2 |
God of War III |
Action Adventure |
Sony Computer Entertainment |
|
3 |
Dante's Inferno Divine Edition |
Action Adventure |
Electronic Arts |
|
4 |
Battlefield: Bad Company 2 |
Shooter |
Electronic Arts |
|
5 |
MAG |
Shooter |
Sony Computer Entertainment |
|
6 |
Final Fantasy XIII |
RPG |
Square Enix |
|
7 |
BioShock 2 |
Shooter |
Take Two |
|
8 |
MLB '10: The Show |
Sports |
Sony Computer Entertainment |
|
9 |
Aliens vs. Predator |
Shooter |
Sega |
|
10 |
Uncharted 2: Among Thieves |
Action Adventure |
Sony Computer Entertainment |
Nintendo Wii Most Popular Games:
|
Rank |
Title |
Category |
Publisher |
|
1 |
New Super Mario Bros. Wii |
Action Adventure |
Nintendo |
|
2 |
Mario & Sonic at the Olympic Winter Games |
Sports |
Sega |
|
3 |
Alice in Wonderland |
Kids/Family |
Disney Interactive |
|
4 |
Sonic & Sega All-Stars Racing |
Racing |
Sega |
|
5 |
Wii Sports Resort |
Sports |
Nintendo |
|
6 |
Spongebob Boating Bash |
Kids/Family |
THQ |
|
7 |
Just Dance |
Arcade/Puzzle |
Ubisoft |
|
8 |
Endless Ocean: Blue World |
Strategy/Sim |
Nintendo |
|
9 |
Super Mario Galaxy |
Action Adventure |
Nintendo |
|
10 |
Super Mario Galaxy 2 |
Action Adventure |
Nintendo |
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Phew, that's a long game title! I know how much you guys love your GamerDeals, so I'm sending a quick blurb out your way to let you know that the latest Assassin's Creed 2 iPhone game is free for 48 hours.
Here's the AppStore link. Remember to clear up some space on your iPhone and download it before the deal goes void and the price goes up to non-free territory on Wednesday. $2.99? Eww.
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And we thought the scares of the Y2K bug were behind us! Apparently, our fancy next-gen George Foreman grills are susceptible (????) to the same world-ending system errors. From 4pm Sunday to 4pm earlier today, the PlayStation Network took a nosedive. What happened?
"We are aware that the internal clock functionality in the PS3 units other than the slim model, recognized the year 2010 as a leap year. Having the internal clock date change from February 29 to March 1 (both GMT), we have verified that the symptoms are now resolved and that users are able to use their PS3 normally," said Senior Director of Corporate Communications & Social Media for SCEA, Patrick Seybold, on the company's blog.
So "leap year" bug, eh? Sounds like the SYSTEM'S plan to take over the world was foiled once again! You can listen in on more of our thoughts on tomorrow's GDP (GamerDeals Podcast).
[Pic Source]
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Short version: This year's I MAED A GAM3 W1TH Z0MB13S 1N IT!!!1
Long version: Shoot 1UP is on the fast track to be this year's best shmup, which is both a boisterous claim since it's only March, and an unusual claim as its an Xbox Independent release.
Shoot 1UP comes to us from Mommy's Best Games, the team behind last year's superb but criminally overlooked Weapon of Choice, and the pedigree is apparent. The genre evolving innovations that Weapon of Choice brought to side-scrolling shooters have definite echoes in top-down shooter sibling Shoot 1UP.
The main concept behind Shoot 1UP is that while most shmups take your extra lives and put them into storage, Shoot 1UP says, "Hell with it, put them all in play at once". The result is that rather than piloting a single ship, you pilot a phalanx of ships. Besides just adjusting your position on the screen, you can also adjust the tightness and looseness of your phalanx using either the trigger or shoulder buttons, which adds a whole new layer to the strategy.
Going through a wave of enemies from all angles? Widen your formation, and the swath of destruction you cut will widen as the ships spread apart. Flying brazenly into bullet hell? Tighten the formation for more precise navigation through the gauntlet.

Another nice touch that plays with the phalanx’s tightness is bonus scoring. Most enemies drop bonus points that you have to swoop in and collect to receive the score bonus, and the value of the bonuses increase depending on how wide your formation is spread. Essentially, more guts, more glory.
Your phalanx has a couple more neat tricks up its sleeve, as holding down the attack button can cause the ships to combine their fire into an intense Plasma Auger for tough enemies and screen filling bosses, and taking a second to give your shooting finger a break will give you a short range 360-degree burst surrounding each ship for a nice defensive weapon.
Three difficulty levels and a "Score Trek" mode allow for the masochistic game play of your choice. If there's any shortcoming to the game, its firstly that the backgrounds are highly repetitive (something you'll only notice during the short breathers) and secondly that the game itself is rather short. But in-game Achievements and co-op extend the game play and more than make up for these minor faults, and at the $1 price point a game only a fifth as fun and engaging would still be worth the money.
Grade: A-
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On today's episode of "You've Wasted Eight Years of Your Life", we focus on the Phoenix Online Studios. Phoenix Online Studios (I’m on their side, so don’t expect me to use the acronym “POS“) has spent the last eight years toiling on a fan-made love-labored sequel to King's Quest 8 called "The Silver Lining".
A lot can happen in eight years. Originally, when Phoenix began The Silver Lining, the King's Quest properties were owned by Vivendi, who took them over from Sierra. Today, though, the Sierra library is owned by the game industries own Oceania, Activision.
Videndi actually had given Phoenix Online Studios permission to run with The Silver Lining, granting them a non-commercial license for it, something Phoenix was planning to run with when they launched The Silver Lining as a episodic release this Spring.
Then, in a move that perhaps doesn't pull as many heartstrings as Squenix killing the fan-made Chrono Trigger sequel a few months ago, but one much more insidious, the enchanted sword fell. Activision's legal team (which I can only assume is referred to as the unfortunately catchy "Actilegal") has apparently reneged that decision and issued Phoenix a cease and desist order on The Silver Lining, going so far as forcing The Silver Lining's forums to be taken down.
Let's pause there for a second, and reflect. Activision literally removed The Silver Lining from gaming. Tell me that's not a metaphor coming to life.
This comes on the heels of the gaming community's favorite carrion crawler, Activision CEO Bobby Kotick (Bo-Kot on the streets) announcing during his keynote at DICE that Activision is going to take pains to work more closely and cooperative with its licensees. Which, judging by how they handled Red Octane, means they'll co-opt The Silver Lining, farm it out to another developer, complain when it doesn't change the industry as they expect, kill the whole studio, and say they should have gone with Phoenix to begin with.

On a side note, I’m disappointed that no one caught on that Bo-Kot did NOT deliver a real keynote at DICE. His “business casual” and message of peace and love was obviously a performance piece meant to satire Steve Jobbs. My personal favorite part was when he explained he started out as "just a developer". Historical note: Hitler started out as "just a painter". Moving on...
Personally, I'm hoping that Phoenix Online Studios can find a way to strip The Silver Lining of its King's Quest heritage enough to dodge copyright restrictions and release it. And I hope it sells a ton, when it does. I'll personally buy and give away several copies if they can manage to do so, in fact, if for no reason other than to stick it to an biased and inefficient copyright system.
But that’s a gripe for another day.
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1 Million Dollars...
2K just announced the details of their MLB 2K10 1 Million Dollar Perfect Game Challenge:
2K Sports announced today that they will give away an unprecedented cash prize in the amount of $1,000,000 to the first person who throws a verified perfect game in Major League Baseball 2K10, the next iteration of the popular Major League Baseball 2K series, prior to May 2, 2010. The special contest, available for the Xbox 360 video game and entertainment system from Microsoft through the Xbox LIVE online entertainment network and PlayStation 3 computer entertainment system through the PlayStation Network*, illustrates 2K Sports' dedication to delivering vastly improved gameplay and pitching mechanics this season in Major League Baseball 2K10.
Developed by Visual Concepts, a 2K Sports studio, Major League Baseball 2K10 is rated E for Everyone by the ESRB and will be available on March 2, 2010 for Xbox 360, PlayStation 3 system, PlayStation 2 computer entertainment system, PSP (PlayStation Portable) system, Wii system, Nintendo DS and Windows PC. For more information about Major League Baseball 2K10, please visit www.2ksports.com/games/mlb2k10.
MLB 2K10 releases Tuesday, March 2, 2010.
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Welcome to New Releases for the Week!
Highlights this week include Battlefield Bad Company 2, MLB10 The Show, MLB 2K10, Lunar Silver Star Harmony and Supreme Commander 2.
Check out the full list of new video game releases (USA) for the week of March 1, 2010 on Xbox 360, PlayStation 3, Nintendo Wii, Sony PSP, Nintendo DS, and PC! As always, release dates are subject to change, slip, slide, and be fairly unpredictable.






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